So, I'm starting to make one new game per month. This is the first one. The game is called Drops, and it's open-source - as every single one will be!
Drops is pretty easy to play, but it's definitely not easy to master.
The button will ask for a specific color combination. You just have to press the button when you find the match and that's it.
Well, you'll actually have to do this 7 times in a roll to score, but that's it!
Oh, by the way, you can't miss the combination. If you press the button when the colors doesn't match, you'll have to start over. And you'll lose all your points. But hey, that's it!
One new game per month. The idea is to exercise my creativity as a game designer by pushing myself to make a new game per month based on one new game mechanic I'm willing to explore each time.
(btw, sorry for the ugly code, I'm working to make it cleaner and better)
Thank you for your time <3